• G#

NavMeshObstacle.center

publik Vektor3 center;

Description

Pusat hambatan, diukur di ruang lokal objek.

Sitemap Ketika sebuah Note: dibuat NavMeshObstacle diatur ke nol.center is set to zero.

// Default center is (0, 0, 0)
using UnityEngine;
using UnityEngine.AI;

public class ExampleScript : MonoBehaviour { void Start() { NavMeshObstacle navMeshObstacle = gameObject.AddComponent<NavMeshObstacle>(); Debug.Log(navMeshObstacle.center); } }